Thursday, April 30, 2020

Inspiration

End of Reason (the 'End of' series) gained its initial inspiration on real world events. In 2014, an algae bloom in Lake Erie produced an excessive level of toxin in the water, rendering it unsafe to drink for several days.

Panic ensued.


People began mass buying bottled water. People then resorted to fighting in the aisles over the last stocks of hydration. Judgement flew as social media exploited hoarders and greed.

Watching the chaos was a great catalyst for End of Reason.

I decided to take everything a few steps farther. What if the lake was completely un-salvageable and we had no means to recoup the life giving water? What if events much larger took place first, and the fight for water was merely a post symptom of a larger problem? What if I placed those events much further into the future, after the Earth had started to reclaim its throne, and humans had to scurry for every element of survival?

The combination of real world events, my own imagination, and elements from several video games (Fallout, The Last of Us, for example) led to the forward motion of End of Reason.

Characters are a part of me, melded with other personalities I have met throughout my life, as well as characters from other media that have stayed with me for years.

The region is my home. Though it has been flooded, twisted, ravaged by time, and settled anew by the ingenuity of people just trying to get by. I hope that readers will appreciate the inclusion of land marks (in an apocalyptic light) of the Toledo and surrounding area.

The themes ( of leadership and society and survival) are designed to make the reader think about their own complacency and their role in such a world.

The purpose is to share a world with readers that is both familiar and adventurous. And I hope you come along for the journey.

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